Eco-Play WorkshopECO-PLAY
Reserve your seat →
REAVES project • Interreg Baltic Sea Region • Hands-on Co-Design

Turn climate data into games that change behaviour.

Eco-Play: Co-Designing Resource Games for Creative Industries. An immersive, playful workshop where we translate abstract carbon data into interactive, behavioural-change engines — first for games, then together for music & film.

📅 December 8 • 9:00–12:00 • Online
🎟️ Free • Zoom link sent after sign-up
🎶🎬 Music + Film • No tech or carbon expertise needed
Who should attend

Built for music & film minds in the Baltic Sea network.

Cross-sectoral professionals — producers, bookers, festival teams, set managers, sustainability leads — who want practical, playable tools for green transition. No technical knowledge and no carbon-footprint expertise needed — your expertise in music or film is exactly what we need. Bring your bottlenecks. Leave with a game loop.

🎪

Music professionals

Festival organizers, bookers, tour managers tackling fan travel, venues, and disposable culture. Just bring your domain know-how — we handle the tech and carbon math.

🎥

Film professionals

Producers, line producers & crew wrangling location shoots, set builds, generator fuel and transport logistics. Just bring your domain know-how — we handle the tech and carbon math.

🤗

No tech background? Perfect.

You don't need coding, game design, or carbon accounting. If you know music or film, you belong here. Everything is explained simply, hands-on.

December 8 • 9:00–12:00 Online • 3 hours

From demo to playable prototype in one session.

We start with a working carbon-footprint game for digital game production — server power, commutes, team logistics made tangible — then co-design equivalents for your sector.

See data become play.

  • Live demo: abstract emissions → playable core loop
  • The Insight-Reaction model: interviews + workshops meet analytics
  • How to balance human-centred design with quantitative validation

Find your resource bottlenecks.

  • Psychology of eco-games: cozy hope beats doom
  • ZMET metaphor elicitation: from spreadsheets to feelings
  • Breakout Pods: Music = fan travel & festivals • Film = sets, generators, crew transport

Build your game. On paper. Fast.

  • Create Play-Personas: indie producer? festival booker?
  • Visual metaphor deck: how should transition feel?
  • Prototype core loops + cross-pollination pitch between music & film

Prove it works — and lasts.

  • Scales: SUS, UES-SF, UPEQ, PXI for engagement
  • Biometrics: heart rate, skin response, eye-tracking, emotion recognition
  • Longitudinal frame: pre/post + 6 weeks + 6 months follow-up
Design philosophy

Cozy, not doomy.

Using active inference & predictive processing, we design systems that help players update their mental models without overload — hopeful mechanics that invite action.

🌿

Cozy mechanics we love

Care, repair, celebration. Disposable-free festivals, shared bus rides to Vinjerock, grid-power wins on set. Small actions, visible feedback, collective progress.

🌑

Doom framing we leave behind

Shame, collapse, paralysis. Overwhelming charts that freeze decisions. We replace them with metaphor-driven verbs: host, share, power, re-use, travel light.

What you'll make

Two starter worlds. Then yours.

🎶 Music Pod example

Festival Manager: Budget vs. Carbon

Run your festival. Balance the books against a strict carbon allowance.

Invest in disposable-free infrastructure, launch Green Fan Travel campaigns, book greener acts. Can you sell out Tons of Rock without blowing the carbon budget?

🎬 Film Pod example

Shoot Scheduler: Diesel vs. Grid

Schedule shooting days where every kilowatt counts.

Juggle location logistics, set construction & crew transport. Choose diesel generators vs. grid power. Keep the story magical and the footprint minimal.

Validation toolkit you'll take home — no prior knowledge needed

Measure fun — and real-world change.

We’ll introduce these tools in plain language. No expertise required — just curiosity.

🧪
SUS + UES-SFUsability & engagement in minutes
🎲
UPEQ + PXIPlayer motivation & experience
💓
BiometricsHeart rate, GSR, eye-tracking, emotion
📈
LongitudinalPre / post / 6 weeks / 6 months

Plus references you'll actually use: Green & Sustainable Events Playbook and Gothenburg Culture Festival's “Disposable-Free for the Climate”.

December 8 • 9:00–12:00 Online • Free • No tech or carbon expertise needed

Come curious. Leave with a playable idea for a greener industry.

Join us online on December 8, 9:00–12:00 — 3 hours. Signing up is free — just email to reserve your seat and we'll send you the Zoom link. No technical or carbon-footprint knowledge needed: just bring your music or film domain expertise — a tour, a shoot, a venue — and we'll turn it into a core loop together.

Reserve your seat → Ask a question

📅 December 8, 9:00–12:00 • Online • 🎟️ Free — Zoom link sent after sign-up • Contact: acan@kglakademi.dk